Star Wars Battlefront 2 dropped a week ago, the highly anticipated game came as a perfect remake from its predecessor. With more maps, classes, weapons and a single player campaign, the game provides hours of content with fast paced action.
Look past all the backlashes from fans, regarding in-game progressions and micro transactions, and we have an almost perfect game. EA has heard our complaints and has provided us with what we always wanted. Although there were a few grey areas, the game still manages to keep players hooked on.
Here’s a breakdown of all the good and all the bad.
The previous Battlefront remake in 2015, left us without a campaign. Needless to say, EA heard us and has provided us with a 4-5 hour campaign. The campaign was a perfect blend of the Empire and Rebel alliance. Following the destruction of the second death star, main character Iden Versio, commander of the inferno squad for the Galactic Empire, set out on a journey to end the rebel alliance.
The destruction of the second death star was also the grave yard of Emperor Palpatine, leaving the Empire in the hands of Iden’s merciless father, Admiral Garrick Versio. Without spoiling too much of the story, Iden Versio starts to realize the evil doings of the Empire, and from there, she questions her choice between light and darkness.
The epic 4-5 hour journey never left me disappointed. From swinging a light saber to flying the Millennium Falcon, everything managed to hit the sweet spot, except for one thing, which to me was the only grey area in the campaign. The cut scenes. It almost felt as if the scenes were being rushed, there were a few moments where a scene would show Iden being somewhere and when the gameplay started, she was completely elsewhere. Without a proper link between cut scenes and gameplay, it got a little confusing, but leaving it to your imagination did the job.
Moving on to weapons in the campaign, it was complete freedom. Every single weapon was available to try and use, without having an unlocking system like most games. The only area that needed unlocking, were the three side equipment and cards, which were not much of a hassle to unlock. The environments throughout the campaign is filled with almost hidden loot boxes, which contains random equipment cards.
The campaign started and ended with a perfect fit to the movies, you have to play it to find out what happens.
If you thought the previous reboot in 2015 was amazing, wait till you try this multiplayer. There is just so much more content, with maps that are well designed, the essence of multiplayer battle is richly captured. Also, heroes from the first generation till the recent, Kylo Ren and Rey are all available. Along with vehicles that were probably 10% in 2015 to what it is now. Everything is on a much larger scale, it’s easy to get caught up in all the chaos of the multiplayer battle.
It’s hard to catch a break now, the fast past action might be too much for some players, but it’s what one should expect from a galactic battle. Blasters firing, explosions going off, heroes wrecking havoc, it’s all there.
To top it off, classes system has been added in, I had so much more content to explore than ever before because of this aspect that goes hand in hand with the whole system. Multiplayer is one element of a game that draws players in every day, either it’s good or it’s bad, and for this multiplayer, it’s really good. Being a Star Wars fan is just a plus point, the multiplayer will give you hours and hours of pure enjoyment, with different modes.
One of my favorite mode has to be the galactic assault, with 11 different maps to explore and run havoc, it’s something that has given the game an additional meaning to playing it. Above that Starfighter Assault is one mode you just have to experience, the 2015 edition barely scratched the surface in this mode, but this time, it really hit the perfect spot.
All in all, the Multiplayer is extremely satisfying and addictive, although the progression is a dragging process, Star Wars Battlefront 2 has definitely one of the best large scale online battles right now. It definitely deserves much more credit for this.
Graphics & Sound Effects
If there is one word used to describe the graphics and Sound effects, it has to be “AMAZING”. When you hold a blaster that has been through explosions and intense battles, it starts collecting dirt, which perfectly describes the realism. The lasers from weapons were surreal, including the sound effects that went hand in hand, It was equally as good as the movie.
Explosions has to be the best eye catching moment, with debris goes flying everywhere to the rag-doll effect when a soldier gets flung into the air, it all resonated well and it’s what we should expect from a game in this day and age, or if not, better.
There isn’t much to go on with, except for the fact that everything from the lighting to the environment details to the sound effect made the gameplay experience extremely meaningful and satisfying.
Players around the world need to stop with the protest against EA, more players are jumping on board the “backlash train” without actually knowing what’s going on. Yes EA heard us and removed the micro transactions and it won’t change the fact that this is a good game, it’s a game we have all been waiting for a long time.
Don’t waste such a gem on an argument that has already been fixed. Star Wars Battlefront 2 is fun, engaging, addictive and needs more recognition. I’m a gamer and I don’t judge a game based off the communitie’s feelings, if a game is good, then it deserves credit. If a game is bad, then it deserves to be shamed in a truthful review, but this game definitely deserves credit.
Star Wars Battlefront 2 has so much more enjoying moments than mentioned above, but you have to dig into it on your own, to capture the perfect Star Wars game that has been missing for a long time.
With that said, Star Wars Battlefront 2 has earned a GLITCH rating of 8.5. Stay tuned for more exciting gameplay clips!